![]() You'll start out with plenty to get going on your campaign against ADVENT. But with the Resistance Ring, recruiting Scientists, and Engineers becomes a lot easier.įinally, you simply don't need to rush a power relay. Workshops and Laboratories are even less useful early on due to the low number of Scientists and Engineers. If you build it any earlier, you won't have enough ability points or even enough soldiers of the appropriate rank to utilize the Training Center to its maximum potential. The Training Center is something you will definitely want to build - but only after you've entered the mid-game and have build the Resistance Ring and GTS. But either way, you'll want to consider building these two structures on your Avenger before worrying about anything else.Įverything else on the list above is not as useful to rush as your first or second building. There are also potential material rewards for covert actions, and even permanent stat increases to soldiers who participate in these actions.įor those reasons alone, starting with the Resistance Ring is just as viable as starting with the GTS, depending on what approach you want to take. Covert actions can be executed from this ring - and these actions come with many possible rewards and outcomes. From the Resistance Ring you can begin to track down the Chosen, counter their attempts at sabotage, and lay the groundwork to rescue captured XCOM operatives. ![]() The Resistance Ring is a new structure added with War of the Chosen. Additionally, the GTS has other bonuses you can unlock that will further increase your soldiers' ability to fight. It allows you to send more squadies to flank around enemies, scout more efficiently, and potentially deal much more damage. ![]() Squad size is an extremely important factor in deciding fights against ADVENT, so starting with the GTS is possibly the best option for everyone. This list is in descending order based on importance - which means the GTS (Guerilla Tactics School) and Resistance Ring should be your first two buildings. There are a number of reasons for this that I'll outline below. Assuming you've skipped the "Lost and Found" tutorial to War of the Chosen, the list of buildings you can construct immediately after your first mission is as follows: The first three buildings you choose are potentially the most important factors in how smoothly your early game runs. However, the first two buildings on the avenger will usually be the same in every play through. Personalizing your build order is going to be a large part of developing your system to get what you want out of your early game. You'll often have to play these by your ear and adapt quickly. The final consideration - those random possible that can and will affect your game - will likely be heavily dependent on Dark Events and what strengths or weakenesses your Chosen enemies have. So my priorities would be different than someone who takes a slightly safer or more standardized approach. As a result of this team style, it's quite common for my soldiers to get injured. In WotC, I support these rangers with a Skirmisher, Templar and a support specialist. I like to utilize two rangers and their melee abilities. Personally, I prefer a high risk, high reward style of play for my A team.
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